MODULE 01
Establish your station
Getting started, building fundamentals and early production.

RISEN ANCIENTS GAME GUIDES
Explore the planned 56-guide Outworld Station collection covering station construction, production, logistics, shipbuilding, exploration, research and endgame progression. Guides become available in scheduled releases.
GUIDE RELEASES: Articles are published in scheduled batches after final checks. Upcoming topics will be available when their individual guides go live. Outworld Station 1.2 includes post-campaign Arkship Terminal missions and Station Prestige; guides 55 and 56 are awaiting corrected cover labels.
STATION OPERATIONS / GUIDE PATHWAYS
Start with survival essentials, expand your production network and refine the systems keeping your station running.
MODULE 01
Getting started, building fundamentals and early production.
MODULE 02
Logistics, automation and resource management.
MODULE 03
Blueprints, efficiency and advanced progression.

Your first station, resources, power and beginner mistakes

Station layouts, production chains and research

Storage, freighters, wormholes and automation

Build ships and protect your station

Exoplanets, space elevators, fuel and hostile regions

Technology, quantum systems, the Void and Arkship

Power, performance, ratios and reusable designs

Co-op station projects, Arkship Terminal missions and Station Prestige
GUIDES 1–7
Your first station, resources, power and beginner mistakes
GUIDES 8–16
Station layouts, production chains and research
GUIDES 17–24
Storage, freighters, wormholes and automation
GUIDES 25–28
Build ships and protect your station
GUIDES 29–33
Exoplanets, space elevators, fuel and hostile regions
GUIDES 34–42
Technology, quantum systems, the Void and Arkship
GUIDES 43–49
Power, performance, ratios and reusable designs
GUIDES 50–56
Co-op station projects, Arkship Terminal missions and Station Prestige